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     Talking [TUTORIAL] Making a Trainer Using C++ in easiest way

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    4 posters
    AuthorMessage
    cLue
    Legendary
    Legendary
    cLue


    Posts : 52
    AP : 2147526607
    Join date : 14/08/2012

    Talking [TUTORIAL] Making a Trainer Using C++ in easiest way Empty
    PostSubject: Talking [TUTORIAL] Making a Trainer Using C++ in easiest way   Talking [TUTORIAL] Making a Trainer Using C++ in easiest way Icon_minitimeFri Feb 14, 2014 8:50 am

    Well most of players want to learn how to create a DLL to inject in cabalmain. Now it's your turn to Create you own DLL using C++.

    Take notes: making it simply or coding it in only 1 C++ Files it will result to Complexity so i applied Object Oriented Programming (OOP) to keep it neat, clean, easy to understand and easy to update.

    Added Sampe Cheat and Used Multi Level Pointer
    -Change Nation
    -Movement Speed
    -No Cooldown BM2
    -Perfect Combo
    -No Skill Delay
    Requirements

    1.) Visual Studio 2005/2008/2010/2012
    2.) Microsoft Visual C++ 2010 Redistributable Package (x86)
    Injector might be use
    1.) Airdrop Injector
    2.) PerX Injector
    3.) Asian Injector 3

    1.) Run Visual Studio then Click New Project.
    Talking [TUTORIAL] Making a Trainer Using C++ in easiest way TcSee
    2.) Click Win32, Select Win32 Project then Enter the Name of your DLL then hit OK Button
    Talking [TUTORIAL] Making a Trainer Using C++ in easiest way KCJKb
    3.) After clicking OK Button, the next window pop-up with “Previous”,”Next”, “Finish”,”Cancel”. Click Next Button
    4.) Choose DLL then checked Empty Project then hit Finish Button
    Talking [TUTORIAL] Making a Trainer Using C++ in easiest way UKIJd
    5.) After clicking finish, you will see like this.
    Talking [TUTORIAL] Making a Trainer Using C++ in easiest way 3IjEb
    6.) On Solution Explorer you will add 2 C++ File and 2 Header File.
    - Right Click on Header Files > Add > New Item > Select Header File (.h) then name it AllDefines
    - Right Click on Header Files > Add > New Item > Select Header File (.h) then name it MyCheat
    - Right Click on Source Files > Add > New Item > Select C++ File (.cpp) then name it MainDLL
    - Right Click on Source Files > Add > New Item > Select C++ File (.cpp) then name it MyCheat
    This is the result after adding files.
    Talking [TUTORIAL] Making a Trainer Using C++ in easiest way RJw5b

    Now will add some sample code.
    AllDefines.h
    Code:
    //============================================================= 1.0.0.200 ========================================================

    //BASE ADDRESS
    #define ADDR_BASE    0x00A9B820

    //MOVEMENT SPEED
    #define MOVEMENT_OFFSET 0x204

    //NATION (0x0370)
    #define NATION_OFFSET 0x0370

    //POINTER BELOW IS ONLY WORK IN WIN 7 32BIT AND 64BIT

    //BM2 POINTERS
    #define BM2_PTR1 0x3a0
    #define BM2_PTR2 0x270
    #define BM2_PTR3 0x34c
    #define BM2_PTR4 0x124
    #define BM2_PTR5 0x20

    //PERFECT COMBO
    #define CBO_MAIN1 0x3c8
    #define CBO_MAIN2 0x2b0
    #define CBO_PTR1 0x7d4
    #define CBO_PTR2 0x7f1

    //NO SKILL DELAY/SP REGEN
    #define NSD_PTR1 0x3c8
    #define NSD_PTR2 0x2a0
    #define NSD_PTR3 0x738
    //=========================================================================================================================
    MyCheat.h
    Code:
    #include "AllDefines.h"
    //====================== CHANGE NATION ================================
    void CHANGE_NATION()
    {
       if(*(DWORD*)(*(DWORD*)ADDR_BASE+NATION_OFFSET) == 3)
          *(DWORD*)(*(DWORD*)ADDR_BASE+NATION_OFFSET) = 0;
       else
          *(DWORD*)(*(DWORD*)ADDR_BASE+NATION_OFFSET) += 1;

       Sleep(500);
    }
    //====================================================================

    //====================== MOVEMENT SPEED ==============================
    void MOVE_SPEED(float Speed)
    {
       *(float*)(*(DWORD*)ADDR_BASE+MOVEMENT_OFFSET) = Speed;
    }
    //====================================================================

    //THIS MULTI LEVEL OFFSET FOR BM2, COMBO AND NSD IS ONLY WORK IN WIN 7 32BIT AND 64BIT
    //====================== BM2 =========================================
    void NOCD_BM2()
    {
       DWORD *BM2_1 = (DWORD*)(*(DWORD*)ADDR_BASE + BM2_PTR1);
       DWORD *BM2_2 = (DWORD*)(*(DWORD*)BM2_1 + BM2_PTR2);
       DWORD *BM2_3 = (DWORD*)(*(DWORD*)BM2_2 + BM2_PTR3);
       DWORD *BM2_4 = (DWORD*)(*(DWORD*)BM2_3 + BM2_PTR4);
       *(DWORD*)(*(DWORD*)BM2_4 + BM2_PTR5) = 0x0;
    }
    //====================================================================

    //====================== PERFECT COMBO ===============================
    void NOCD_COMBO()
    {
       //SIMILAR POINTER
       DWORD *MAIN_1 = (DWORD*)(*(DWORD*)ADDR_BASE + CBO_MAIN1);
       DWORD *MAIN_2 = (DWORD*)(*(DWORD*)MAIN_1 + CBO_MAIN2);
       //COMBO
       *(DWORD*)(*(DWORD*)MAIN_2 + CBO_PTR1) = 0x0;
       *(DWORD*)(*(DWORD*)MAIN_2 + CBO_PTR2) = 0x0;
    }
    //====================================================================

    //====================== NO SKILL DELAY ==============================
    void NSD()
    {
       DWORD *NSD_1 = (DWORD*)(*(DWORD*)ADDR_BASE + NSD_PTR1);
       DWORD *NSD_2 = (DWORD*)(*(DWORD*)NSD_1 + NSD_PTR2);
       *(DWORD*)(*(DWORD*)NSD_2 + NSD_PTR3) = 1629697;
    }
    //====================================================================
    MyCheat.cpp
    Code:
    #include <windows.h>
    #include "MyCheat.h"

    void Start()
    {   
       bool OnSpeed,OnBM2,OnCombo,OnNSD;
       char * CAPTION = "My Sample DLL";

       while(true)
       {
          //================================ CHANGE NATION ===================================================
          if (GetKeyState(VK_F11) < 0) {CHANGE_NATION();}
          //==================================================================================================

          //================================ MOVEMENT SPEED ==================================================
          if (GetKeyState(VK_F12) < 0)
          {
             if(!OnSpeed){
                OnSpeed = true;
                MessageBoxA (NULL,"Movement Speed ON",CAPTION,MB_OK);
             }else{
                OnSpeed = false;
                MOVE_SPEED(450.0);
                MessageBoxA (NULL,"Movement Speed OFF",CAPTION,MB_OK);
             }
          }
          //==================================================================================================

          //THIS BM2, COMBO AND NSD IS ONLY WORK IN WIN 7 32BIT AND 64BIT

          //================================ NO COOLDOWN BM2 =================================================
          if (GetKeyState(VK_F10) < 0)
          {
             if(!OnBM2){
                OnBM2 = true;
                MessageBoxA (NULL,"No Cooldown BM2 ON",CAPTION,MB_OK);
             }else{
                OnBM2 = false;
                MessageBoxA (NULL,"No Cooldown BM2 OFF",CAPTION,MB_OK);
             }
          }
          //==================================================================================================
          
          //================================ PERFECT COMBO ===================================================
          if (GetKeyState(VK_F9) < 0)
          {
             if(!OnCombo){
                OnCombo = true;
                MessageBoxA (NULL,"PERFECT COMBO ON",CAPTION,MB_OK);
             }else{
                OnCombo = false;
                MessageBoxA (NULL,"PERFECT COMBO OFF",CAPTION,MB_OK);
             }
          }
          //==================================================================================================

          //================================ NO SKILL DELAY ==================================================
          if (GetKeyState(VK_F8) < 0)
          {
             if(!OnNSD){
                OnNSD = true;
                MessageBoxA (NULL,"No Skill Delay ON",CAPTION,MB_OK);
             }else{
                OnNSD = false;
                MessageBoxA (NULL,"No Skill Delay OFF",CAPTION,MB_OK);
             }
          }
          //==================================================================================================

          //================================ FREEZING VALUE ==================================================
          if(OnSpeed) MOVE_SPEED(600.0);
          if(OnBM2) NOCD_BM2();
          if(OnCombo) NOCD_COMBO();
          if(OnNSD) NSD();
          //==================================================================================================

          Sleep(1);
       }

    }
    MainDLL.cpp
    Code:
    #include <windows.h>

    extern void Start();

    //=========================================================== STARTING POINT =======================================================
    BOOL WINAPI DllMain ( HMODULE hModule, DWORD dwReason, LPVOID lpvReserved)
    {
        switch ( dwReason ) {
            case DLL_PROCESS_ATTACH:

                DisableThreadLibraryCalls(hModule);

           CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Start, 0, 0, 0);      
           MessageBoxA (NULL,"Cheat Activated","My Sample DLL",MB_OK);
                break;            
            case DLL_PROCESS_DETACH:
                break;
            case DLL_THREAD_ATTACH:
                break;
            case DLL_THREAD_DETACH:
                break;
        }
        return TRUE;
    }
    //===================================
    6.) Make it Release to prevent error “msvcp100d.dll”
    If you don’t install C++ Redistribution. You will encounter DLL problem.
    DEBUG = msvcp100d.dll
    RELEASE = msvcp100.dll
    Talking [TUTORIAL] Making a Trainer Using C++ in easiest way MCFrb
    7.) Click Build on Menu then Build MySampleDLL
    Talking [TUTORIAL] Making a Trainer Using C++ in easiest way 2B57h
    8.) After build DLL you will see “Build succeeded” Now the final step is open the Compiled DLL.
    On Solution Explorer Click Show All Files > Right Click Release > Click Open Folder in Windows Explorer.
    Talking [TUTORIAL] Making a Trainer Using C++ in easiest way WrwUe
    You will see the MySampleDLL.dll
    Talking [TUTORIAL] Making a Trainer Using C++ in easiest way 7F9Cd

    Special Thanks:
    -rantenor for ep9 CE table based on Cabal NA (Support Win 7 32bit and 64bit Only)
    -PSCBots for Simple C++ Code of AOE
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    Jhun»
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    Posts : 65
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    Talking [TUTORIAL] Making a Trainer Using C++ in easiest way Empty
    PostSubject: Re: Talking [TUTORIAL] Making a Trainer Using C++ in easiest way   Talking [TUTORIAL] Making a Trainer Using C++ in easiest way Icon_minitimeSat May 10, 2014 4:39 am

    I use

    cheat=!cheats;
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    alren10
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    Age : 34
    Location : batangas

    Talking [TUTORIAL] Making a Trainer Using C++ in easiest way Empty
    PostSubject: Re: Talking [TUTORIAL] Making a Trainer Using C++ in easiest way   Talking [TUTORIAL] Making a Trainer Using C++ in easiest way Icon_minitimeSat May 10, 2014 12:59 pm

    thank you sir  bounce 
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    cLue
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    Legendary
    cLue


    Posts : 52
    AP : 2147526607
    Join date : 14/08/2012

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    PostSubject: Re: Talking [TUTORIAL] Making a Trainer Using C++ in easiest way   Talking [TUTORIAL] Making a Trainer Using C++ in easiest way Icon_minitimeFri May 16, 2014 10:03 am

    alren10 wrote:
    thank you sir  bounce 
    Welcome
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    weakdaw
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    PostSubject: Re: Talking [TUTORIAL] Making a Trainer Using C++ in easiest way   Talking [TUTORIAL] Making a Trainer Using C++ in easiest way Icon_minitimeSat May 17, 2014 4:18 am

    Nc TuT

    Keep Sharing !
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    Jhun»
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    PostSubject: Re: Talking [TUTORIAL] Making a Trainer Using C++ in easiest way   Talking [TUTORIAL] Making a Trainer Using C++ in easiest way Icon_minitimeSat May 17, 2014 12:19 pm

    EHHEHEHEHEHE
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    PostSubject: Re: Talking [TUTORIAL] Making a Trainer Using C++ in easiest way   Talking [TUTORIAL] Making a Trainer Using C++ in easiest way Icon_minitime

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